Survival Reset Update: New Survival Worlds – No Reset!

Yep, that’s right! There were a number of players who expressed their dismay at losing their worlds, as some of you were rather new, so we will be changing the plan.

A new Survival system will be created. That means a new Overworld, Nether and End. This will be completely separate from the current system.

Here’s the updated version of what you need to know

  • The NewSurvival maps will be made available during Week 1, Term 4, 2020.
  • The existing Survival, Nether and End worlds will be left as they are.
  • The NewSurvival System will have a separate inventory.
  • The current Trade Island will be left alone. A NewTrade Island will be created on the NewSurvival Overworld.
  • Balances will stay. These will not be reset.
  • NewSurvival and NewNether will have worldborders added to them, and will be preloaded – this will mean some server down time, but will also mean less lag in the future.
  • The current versions of Spleef, the Dwarven Maze and the Head Games HQ will remain where they are.
  • A new Maze, Spleef and Head Games season will be planned for NewSurvival in the near future!
  • A new command will be added – /tpr. This will allow you to teleport to a random location in NewSurvival only.
  • Vanilla Nether Portals will work again too!

There’s heaps for the team to do, so please be patient with us. It’s going to be a lot of fun!

Resetting the Survival Worlds

UPDATE! Change of plans! No more reset! Check this link for the latest info.

That’s right! We’ve had a heap of fun on the current survival world, but it’s getting very crowded by spawn. A lot of players have also completed most (if not all) of the game, plus there are new and exciting things to find in the latest versions of the world, so we’ve decided to do a full Survival reset.

In case you’re wondering, here’s what the map looks like these days – those red boxes are claimed areas. We’ve seen some excellent builds over the last few months, but we’re excited to see what new things will be built!

Plus, our new Survival spawn point will be on an island, for something a little different. Here’s what you need to know

  • The Survival Reset will happen during Week 1, Term 4, 2020.
  • The existing Survival, Nether and End worlds will be set to Adventure mode and locked down.
  • A brand new Survival world has been created. This will also create new Nether and End worlds.
  • New worlds mean new inventories!
  • The Trade Island will also be reset. Any items still for sale on that world will be deleted. If possible, the new Trade Island will also be relocated to an island on NewSurvival.
  • Balances will stay. These will not be reset.
  • NewSurvival and NewNether will have worldborders added to them, and will be preloaded – this will mean some server down time, but will also mean less lag in the future.
  • Spleef, the Dwarven Maze and the Head Games HQ will also be relocated to NewSurvival.
  • A new command will be added – /tpr. This will allow you to teleport to a random location in the new world.
  • We are hoping that vanilla Nether Portals will work again too!

There’s heaps for the team to do, so please be patient with us. It’s going to be a lot of fun!

1.16.2 Has Arrived!

Just a quick one tonight – 1.16.2 has been installed and is working. That means that Bedrock users are now able to connect again.

We’re looking forward to seeing everyone back on soon. Time to finish off your August builds – you’ve got until 9pm Monday 31st!

Welcome to 1.16!

That’s right! The update process is complete and the server is once again open for business!

The Nether Gate has had a bit of an upgrade and now connects to the new 1.16 Nether. It’s spooky but colourful at the same time.

Being a new update, and a large one, there are bound to be a few things here and there that may cause issues, be buggy or just not right. Please report them to a moderator and they can hopefully be sorted out. This is still a work in progress so there may be a bit more downtime needed to sort out the issues that arise from lots of players logging in, but we’ll see how we go!

Bedrock players are also able to connect again, which is great! We’ve got a lot of new players that haven’t logged in before, so we’re looking forward to seeing them in game soon.

If there are any issues with connecting, especially for Bedrock users, please reach out at librarycraft@fremantle.wa.gov.au and we’ll see what we can do!

Bring on the new Nether!

LibraryCraft & BedWars!

After so many requests (seriously, so many) LibraryCraft now has a BedWars world! We decided to get rid of the Racing world in order to make room for it – we may bring it back one day, but if we do, it won’t be for a while.

The BedWars map is set in a Western style desert town and can take 4 teams with a maximum of 2 players in each team. Each team (Red, Green, Blue and Yellow) have a bronze resource spawner, with the smaller islands in front containing an iron resource spawner. The centre island has a few gold resource spawners.

If you’ve never played BedWars before, it’s essentially capture the flag and PVP all rolled into one. Protect your bed while trying to destroy other team beds. If your bed still stands, then when you die you can respawn. No bed means no respawn and the game is over!

Inside each team base is a shop (the villager). The resource spawners are the in game currency – use these to get some nice powerups and things to help! Wool to get across the void, arrow deflects, potions, armour, swords, even an exploding sheep!

When you head to the gate you’ll spawn on a platform above the arena. Click the left sign to join the game (it may say Disabled but this is a current bug – click it anyway) and then choose a team by clicking an armour stand. If you don’t choose a team, one will be chosen for you.

You can also see your individual statistics on the hologram on the island. A player kill will give you $5 and a win will give you $50. These may be increased later.

If you have questions about the game, either ask in Discord or in game!

Custom Heads Now Available!

You asked, we delivered. Thanks to the existing CustomHeads plugin, players are now able to purchase from a huge range of decorative heads, using in-game balances.

These include:

  • Mobs (in game and many more)
  • Food
  • Letters and Numbers
  • Colours
  • Game Blocks
  • Characters
  • Emojis
  • Interior decorations
  • Devices
  • Games
  • Pokemon
  • Any LibraryCraft player’s head!

Most items will cost $50, with Pokemon costing $200, Letters and Numbers $50 – $75, Colours at $10, and LibraryCraft player heads $1000 on demand from JohnsanGeezo.

To access the range, use the command:

/heads

To see a selection of items, visit the new display building on the Lobby world, next to Parkour.

New Lobby World!

Thanks to a previous map by The Atlas Team over at Planet Minecraft, we’ve now got a new server lobby world! There’s two main floating islands – one for spawn and instructions, and one for our new trade hall, as well as some other islands and a massive flying ship that holds our warp gates.

New players spawn at the beacon, within reach of a few information posters. The house closest to the beacon has the gate to the ship, which holds all the other gates to various worlds. Parkour is now based out of another house, and the hot air balloon is the link to the bottom island. Walk towards it…

…and you’ll be transported to the massive Trade Hall, the home of player shops.

There’s warps a plenty, including two to the PVP and Spleef islands, for a bit of minigame fun.

Enjoy!