LibraryCraft is now on 1.21!

Yep! We’re updated and ready to go! It’s been a bit of a longer process this time around, but it’s sure to be worth it. Please note that we’re on version 1.21, not 1.21.1. That’ll come soon, as we’re still waiting on a few plugins to sort themselves out.

There’s a couple of little things we’re still preparing and there’s going to be some teething issues from time to time, so please be patient with us. The most important thing you can do is tell us! If you see something that’s not quite right, please let us know in a Discord ticket, or in game if you don’t have Discord.

A few things to note:

  • The Nether will not be accessible yet – just settle in and explore the map. Find a spot to build and get a bit of a plan together! We’ve not set a date for the Nether or the End yet. This is to stop speedrunners and encourage everyone to take their time. They’ll come, but give them time.
  • The /tpr command, the Daily and Mega crates are set up and ready to go in 1.21 Survival, but we can only have one world with them, so they will no longer work in 1.20 Survival.
  • We’ve got a few new things to announce too! Firstly, the old CustomHeads plugin hasn’t been updated in some time, so we’ve replaced it with a new one. The command to get your custom heads is now /headdb. The old /heads command should now be blocked. You can also do a search for a head by using /hdb s to find the head you want! There’s over 50,000 to choose from.
  • We’ve started work on the Trade Hall (located in the heart of the Spawn area this time), but we’re not quite ready to go with it yet. It’s going to be opening in the next few weeks.
  • New to 1.21Survival, you’re now able to bottle your XP! More information on that is available at 121Spawn.
  • Both the Daily and Mega Crates have had some changes to them, with some big new additions! There’s even a chance to get an elytra in the Mega Crate!
  • We’re wanting to encourage building bases closer to 121Spawn this time around, but we ask that you don’t create pointless pillars nearby – they impact screenshots that we take during the course of the year for promotion. If you’re building closer to spawn, take your time with your bases and make them look amazing! We know you can. We’ll be creating some pathways that lead directly into Spawn.
  • Lastly, we’ve claimed the closest nine Trial Chambers so they don’t get decimated by players wanting Copper. Copper is easy to get, so just get it the old fashioned way – leave Trial Chambers alone to be run by others again and again. The nine claimed Trial Chambers will be available to play, but we’ve included an interesting Survival based unlock mechanic. This will be open in the coming days!

Finally, a massive thanks to the build team for creating our new Amsterdam inspired 121Spawn! A huge shout out to Meowlicky, CopperJay & JohnsanGeezo for getting stuck in. It looks insane! Easily our best spawn yet. Extra thanks to Meowlicky for getting the design and layout started!